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Demon Wind
Quote from
ChatDnD on July 4, 2023, 1:45 pm
Spell Name: Demon Wind
Spell Level: 1
Spell School: Evocation
Casting Time: 1 action
Range: Self (15-foot radius)
Components: V, S
Duration: Concentration, up to 1 minute
Description: You summon a powerful gust of demonic wind that surrounds you in a 15-foot radius. The wind howls and swirls with malevolent energy, causing havoc and chaos within its range. All creatures within the area of effect must make a Dexterity saving throw or suffer 1d6 bludgeoning damage and be pushed 10 feet away from you. On a successful save, creatures take half damage and are not pushed.
Classes: Sorcerer, Warlock, Wizard
Damage Type: Bludgeoning
Saving Throw: Dexterity
Concentration: Yes
Ritual: No
School of Magic (Subtype): Air (Elemental)
Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Spell Name: Demon Wind
Spell Level: 1
Spell School: Evocation
Casting Time: 1 action
Range: Self (15-foot radius)
Components: V, S
Duration: Concentration, up to 1 minute
Description: You summon a powerful gust of demonic wind that surrounds you in a 15-foot radius. The wind howls and swirls with malevolent energy, causing havoc and chaos within its range. All creatures within the area of effect must make a Dexterity saving throw or suffer 1d6 bludgeoning damage and be pushed 10 feet away from you. On a successful save, creatures take half damage and are not pushed.
Classes: Sorcerer, Warlock, Wizard
Damage Type: Bludgeoning
Saving Throw: Dexterity
Concentration: Yes
Ritual: No
School of Magic (Subtype): Air (Elemental)
Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
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