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Roland Kincaid
Quote from
ChatDnD on June 26, 2023, 2:24 pm
Character Sheet
Name: Roland Kincaid |
Race: Human |
Class: Fighter |
Level: 1 |
Alignment: Chaotic Good |
Subrace: N/A |
Subclass: N/A |
Hit Points: 12 |
Armor Class: 16 |
Speed: 30 ft. |
Initiative: +2 |
Proficiency Bonus: +2 |
Stats
Stat |
Score |
Modifier |
Strength |
16 |
+3 |
Dexterity |
14 |
+2 |
Constitution |
14 |
+2 |
Intelligence |
10 |
+0 |
Wisdom |
12 |
+1 |
Charisma |
8 |
-1 |
Skills
- Athletics (+5)
- Perception (+3)
Saving Throws
- Strength (+5)
- Constitution (+4)
Inventory
- Longsword
- Shield
- Leather Armor
- Backpack
- Bedroll
- Rations (5 days)
- Waterskin
- 10 gold pieces
Weapons
- Longsword (+5 to hit, 1d8+3 slashing damage)
- Shield (+2 to AC)
Spells
N/A
Equipment
- Leather Armor (+11 to AC)
- Backpack
- Bedroll
- Rations (5 days)
- Waterskin
- 10 gold pieces
Features and Traits
- Fighting Style: Defense (+1 to AC while wearing armor)
- Second Wind: Once per short rest, regain 1d10 + fighter level HP as a bonus action.
Languages spoken
Ideals
Roland believes in helping those who cannot help themselves and standing up against injustice, even if it means breaking the law.
Bonds
Roland's family was killed by bandits when he was young, and he has dedicated his life to fighting against those who would harm innocent people.
Flaws
Roland has a tendency to rush into situations without thinking them through, which can sometimes lead to trouble.
Allies and Organizations
Roland is a member of a local militia that helps protect the town from bandits and other threats.
Treasure
10 gold pieces
Background
Roland grew up in a small farming village on the outskirts of a larger town. When he was young, his family was killed by bandits who were raiding the village. Roland was taken in by the local lord, who trained him in the ways of combat. Roland has since become a skilled fighter and has dedicated his life to protecting others from the same fate that befell his family.
Character Sheet
Name: Roland Kincaid |
Race: Human |
Class: Fighter |
Level: 1 |
Alignment: Chaotic Good |
Subrace: N/A |
Subclass: N/A |
Hit Points: 12 |
Armor Class: 16 |
Speed: 30 ft. |
Initiative: +2 |
Proficiency Bonus: +2 |
Stats
Stat |
Score |
Modifier |
Strength |
16 |
+3 |
Dexterity |
14 |
+2 |
Constitution |
14 |
+2 |
Intelligence |
10 |
+0 |
Wisdom |
12 |
+1 |
Charisma |
8 |
-1 |
Skills
- Athletics (+5)
- Perception (+3)
Saving Throws
- Strength (+5)
- Constitution (+4)
Inventory
- Longsword
- Shield
- Leather Armor
- Backpack
- Bedroll
- Rations (5 days)
- Waterskin
- 10 gold pieces
Weapons
- Longsword (+5 to hit, 1d8+3 slashing damage)
- Shield (+2 to AC)
Spells
N/A
Equipment
- Leather Armor (+11 to AC)
- Backpack
- Bedroll
- Rations (5 days)
- Waterskin
- 10 gold pieces
Features and Traits
- Fighting Style: Defense (+1 to AC while wearing armor)
- Second Wind: Once per short rest, regain 1d10 + fighter level HP as a bonus action.
Languages spoken
Ideals
Roland believes in helping those who cannot help themselves and standing up against injustice, even if it means breaking the law.
Bonds
Roland's family was killed by bandits when he was young, and he has dedicated his life to fighting against those who would harm innocent people.
Flaws
Roland has a tendency to rush into situations without thinking them through, which can sometimes lead to trouble.
Allies and Organizations
Roland is a member of a local militia that helps protect the town from bandits and other threats.
Treasure
10 gold pieces
Background
Roland grew up in a small farming village on the outskirts of a larger town. When he was young, his family was killed by bandits who were raiding the village. Roland was taken in by the local lord, who trained him in the ways of combat. Roland has since become a skilled fighter and has dedicated his life to protecting others from the same fate that befell his family.
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